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Tag: IK

Season 01 – Episode 10 – IK UpVector and Pop Limit

IK UpVector and Pop Limit

We explain how to introduce an UpVector in our custom IK solver. Following that we take a look at the numbers and reasons behind the classic IK over extension “pop”.

Some nodelling, some applied maths, some maths theory…
It’s a slow but, hopefully, interesting mixed bag this episode

Enjoy,

Season 01 – Episode 09 – Custom IK Integration in Leg Component

Custom IK Integration in Leg Component

Here we finally start on the leg component proper.
We take our simple solver (in expression form) from the previous day’s sketch and integrate it into a proper component.

We didn’t quite get to where I wanted to; that would have included adding up vectoring, but we progressed well with the interface and encapsulation side of things.

This is mostly a nodelling heavy session.

Enjoy,

Season 01 – Episode 08 – IK Explained

IK Mechanics Explained

On overwhelming popular vote we take a break from nodelling and, before moving to work on the leg proper, we spend some time explaining how IK actually works, and how you can bake your own.

I don’t know if I would call it a math heavy video, probably not, but I do like the picture it draws of practical application, and how some things (IK in this case) are often much simpler to reproduce than they are assumed to be.

Enjoy,